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- using System.Collections.Generic;
- using System.Text;
- using System.Net.Sockets;
- using System;
- using System.Collections;
- using System.Security.Cryptography;
- namespace WebSocketServer
- {
- //每一个客户端
- public class SocketConnection
- {
- private Logger logger;
- private string name;
- private string id;
- public string Name
- {
- get { return name; }
- set { name = value; }
- }
- public string Id
- {
- get { return id; }
- set { id = value; }
- }
- private Boolean isDataMasked;
- public Boolean IsDataMasked
- {
- get { return isDataMasked; }
- set { isDataMasked = value; }
- }
- public Socket ConnectionSocket;
- private int MaxBufferSize;
- private string Handshake;
- private string New_Handshake;
- public byte[] receivedDataBuffer;
- private byte[] FirstByte;
- private byte[] LastByte;
- private byte[] ServerKey1;
- private byte[] ServerKey2;
- public event NewConnectionEventHandler NewConnection;
- public event DataReceivedEventHandler DataReceived;
- public event DisconnectedEventHandler Disconnected;
- public SocketConnection()
- {
- logger = new Logger();
- MaxBufferSize = 1024*100;
- receivedDataBuffer = new byte[MaxBufferSize];
- FirstByte = new byte[MaxBufferSize];
- LastByte = new byte[MaxBufferSize];
- FirstByte[0] = 0x00;
- LastByte[0] = 0xFF;
- Handshake = "HTTP/1.1 101 Web Socket Protocol Handshake" + Environment.NewLine;
- Handshake += "Upgrade: WebSocket" + Environment.NewLine;
- Handshake += "Connection: Upgrade" + Environment.NewLine;
- Handshake += "Sec-WebSocket-Origin: " + "{0}" + Environment.NewLine;
- Handshake += string.Format("Sec-WebSocket-Location: " + "ws://{0}:4141/chat" + Environment.NewLine, WebSocketServer.getLocalmachineIPAddress());
- Handshake += Environment.NewLine;
- New_Handshake = "HTTP/1.1 101 Switching Protocols" + Environment.NewLine;
- New_Handshake += "Upgrade: WebSocket" + Environment.NewLine;
- New_Handshake += "Connection: Upgrade" + Environment.NewLine;
- New_Handshake += "Sec-WebSocket-Accept: {0}" + Environment.NewLine;
- New_Handshake += Environment.NewLine;
- }
- //客户端监听方法
- private void Read(IAsyncResult status)
- {
- if (!ConnectionSocket.Connected) return;
- string messageReceived = string.Empty;
- DataFrame dr = new DataFrame(receivedDataBuffer);
- try
- {
- if (!this.isDataMasked)
- {
- // Web Socket protocol: messages are sent with 0x00 and 0xFF as padding bytes
- System.Text.UTF8Encoding decoder = new System.Text.UTF8Encoding();
- int startIndex = 0;
- int endIndex = 0;
- // Search for the start byte
- while (receivedDataBuffer[startIndex] == FirstByte[0]) startIndex++;
- // Search for the end byte
- endIndex = startIndex + 1;
- while (receivedDataBuffer[endIndex] != LastByte[0] && endIndex != MaxBufferSize - 1) endIndex++;
- if (endIndex == MaxBufferSize - 1) endIndex = MaxBufferSize;
- // Get the message
- messageReceived = decoder.GetString(receivedDataBuffer, startIndex, endIndex - startIndex);
- }
- else
- {
- messageReceived = dr.Text;
- }
- if ((messageReceived.Length == MaxBufferSize && messageReceived[0] == Convert.ToChar(65533)) ||
- messageReceived.Length == 0)
- {
- //断开连接
- logger.Log("接受到的信息 [\"" + string.Format("logout:{0}",this.name) + "\"]");
- if (Disconnected != null)
- Disconnected(this, EventArgs.Empty);
- }
- else
- {
- if (messageReceived.IndexOf("login:") != -1)
- {
- //新用户登录
- logger.Log("接受到的信息 [\"" + messageReceived + "\"]");
- NewConnection(this, messageReceived, EventArgs.Empty);
- }
- else
- {
- if (DataReceived != null)
- {
- //消息转发
- logger.Log("接受到的信息 [\"" + messageReceived + "\"]");
- DataReceived(this, messageReceived, EventArgs.Empty);
- }
- }
- Array.Clear(receivedDataBuffer, 0, receivedDataBuffer.Length);
- ConnectionSocket.BeginReceive(receivedDataBuffer, 0, receivedDataBuffer.Length, 0, new AsyncCallback(Read), null);
- }
- }
- catch(Exception ex)
- {
- logger.Log(ex.Message);
- logger.Log("Socket连接将会被终止。");
- if (Disconnected != null)
- Disconnected(this, EventArgs.Empty);
- }
- }
- private void BuildServerPartialKey(int keyNum, string clientKey)
- {
- string partialServerKey = "";
- byte[] currentKey;
- int spacesNum = 0;
- char[] keyChars = clientKey.ToCharArray();
- foreach (char currentChar in keyChars)
- {
- if (char.IsDigit(currentChar)) partialServerKey += currentChar;
- if (char.IsWhiteSpace(currentChar)) spacesNum++;
- }
- try
- {
- currentKey = BitConverter.GetBytes((int)(Int64.Parse(partialServerKey) / spacesNum));
- if (BitConverter.IsLittleEndian) Array.Reverse(currentKey);
- if (keyNum == 1) ServerKey1 = currentKey;
- else ServerKey2 = currentKey;
- }
- catch
- {
- if (ServerKey1 != null) Array.Clear(ServerKey1, 0, ServerKey1.Length);
- if (ServerKey2 != null) Array.Clear(ServerKey2, 0, ServerKey2.Length);
- }
- }
- private byte[] BuildServerFullKey(byte[] last8Bytes)
- {
- byte[] concatenatedKeys = new byte[16];
- Array.Copy(ServerKey1, 0, concatenatedKeys, 0, 4);
- Array.Copy(ServerKey2, 0, concatenatedKeys, 4, 4);
- Array.Copy(last8Bytes, 0, concatenatedKeys, 8, 8);
- // MD5 Hash
- System.Security.Cryptography.MD5 MD5Service = System.Security.Cryptography.MD5.Create();
- return MD5Service.ComputeHash(concatenatedKeys);
- }
- public void ManageHandshake(IAsyncResult status)
- {
- string header = "Sec-WebSocket-Version:";
- int HandshakeLength = (int)status.AsyncState;
- byte[] last8Bytes = new byte[8];
- System.Text.UTF8Encoding decoder = new System.Text.UTF8Encoding();
- String rawClientHandshake = decoder.GetString(receivedDataBuffer, 0, HandshakeLength);
- Array.Copy(receivedDataBuffer, HandshakeLength - 8, last8Bytes, 0, 8);
- //现在使用的是比较新的Websocket协议
- if (rawClientHandshake.IndexOf(header) != -1)
- {
- this.isDataMasked = true;
- string[] rawClientHandshakeLines = rawClientHandshake.Split(new string[] { Environment.NewLine }, System.StringSplitOptions.RemoveEmptyEntries);
- string acceptKey = "";
- foreach (string Line in rawClientHandshakeLines)
- {
- Console.WriteLine(Line);
- if (Line.Contains("Sec-WebSocket-Key:"))
- {
- acceptKey = ComputeWebSocketHandshakeSecurityHash09(Line.Substring(Line.IndexOf(":") + 2));
- }
- }
- New_Handshake = string.Format(New_Handshake, acceptKey);
- byte[] newHandshakeText = Encoding.UTF8.GetBytes(New_Handshake);
- ConnectionSocket.BeginSend(newHandshakeText, 0, newHandshakeText.Length, 0, HandshakeFinished, null);
- return;
- }
- string ClientHandshake = decoder.GetString(receivedDataBuffer, 0, HandshakeLength - 8);
- string[] ClientHandshakeLines = ClientHandshake.Split(new string[] { Environment.NewLine }, System.StringSplitOptions.RemoveEmptyEntries);
- logger.Log("新的连接请求来自" + ConnectionSocket.LocalEndPoint + "。正在准备连接 ...");
- // Welcome the new client
- foreach (string Line in ClientHandshakeLines)
- {
- logger.Log(Line);
- if (Line.Contains("Sec-WebSocket-Key1:"))
- BuildServerPartialKey(1, Line.Substring(Line.IndexOf(":") + 2));
- if (Line.Contains("Sec-WebSocket-Key2:"))
- BuildServerPartialKey(2, Line.Substring(Line.IndexOf(":") + 2));
- if (Line.Contains("Origin:"))
- try
- {
- Handshake = string.Format(Handshake, Line.Substring(Line.IndexOf(":") + 2));
- }
- catch
- {
- Handshake = string.Format(Handshake, "null");
- }
- }
- // Build the response for the client
- byte[] HandshakeText = Encoding.UTF8.GetBytes(Handshake);
- byte[] serverHandshakeResponse = new byte[HandshakeText.Length + 16];
- byte[] serverKey = BuildServerFullKey(last8Bytes);
- Array.Copy(HandshakeText, serverHandshakeResponse, HandshakeText.Length);
- Array.Copy(serverKey, 0, serverHandshakeResponse, HandshakeText.Length, 16);
- logger.Log("发送握手信息 ...");
- ConnectionSocket.BeginSend(serverHandshakeResponse, 0, HandshakeText.Length + 16, 0, HandshakeFinished, null);
- logger.Log(Handshake);
- }
- public static String ComputeWebSocketHandshakeSecurityHash09(String secWebSocketKey)
- {
- const String MagicKEY = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11";
- String secWebSocketAccept = String.Empty;
- // 1. Combine the request Sec-WebSocket-Key with magic key.
- String ret = secWebSocketKey + MagicKEY;
- // 2. Compute the SHA1 hash
- SHA1 sha = new SHA1CryptoServiceProvider();
- byte[] sha1Hash = sha.ComputeHash(Encoding.UTF8.GetBytes(ret));
- // 3. Base64 encode the hash
- secWebSocketAccept = Convert.ToBase64String(sha1Hash);
- return secWebSocketAccept;
- }
- private void HandshakeFinished(IAsyncResult status)
- {
- ConnectionSocket.EndSend(status);
- ConnectionSocket.BeginReceive(receivedDataBuffer, 0, receivedDataBuffer.Length, 0, new AsyncCallback(Read), null);
- // if (NewConnection != null) NewConnection("", EventArgs.Empty);
- }
- }
- }
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